Most students can tell when they’re being taught at rather than with. And in a world where they’ve grown up swiping, clicking, and gaming, traditional teaching can feel like a poor fit for the topics that matter most: digital safety, children’s rights, and active citizenship.
PowerUP starts from a simple idea: what if learning felt more like playing?
Research backs it up, well-designed games boost motivation, deepen understanding, and build the kind of collaborative, critical thinking skills that actually stick. But here’s the problem: most schools don’t have access to games that are both curriculum-aligned and genuinely fun to play.
That’s exactly the gap PowerUP fills. By co-designing games with students and teachers across 6 European countries, the project creates materials that are pedagogically solid and, more importantly, games that children actually want to play.
PowerUP is funded under the CERV-2025-CHILD call, supporting actions that promote and protect children’s rights across Europe.